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ALDEN CHEW

Game Designer | Game Developer | Technical Artist

About Me.

Hello there! I am Alden, currently a student in SP who studies Animation & Games.

An adaptable and curious individual who loves the idea of tinkering with things.

Trained in 3D and game programming, I utilize game engines like Unity and Unreal Engine to bring life to my ideas, leveraging my blend of skills to craft games with a great balance of visuals, feedback and responsiveness for maximum player immersion.

Top software & proficiencies

Adobe Photoshop

Autodesk Maya

Adobe Premiere Pro

Python

C#

Unity

Unreal

My proficiencies lie in utilizing game engines to develop games, with a good foundation of 3D & photo bashing to create assets for said games.

Aside from game dev, I have explored back-end web development and video editing, gaining hands-on experience in both fields.

Portfolio Features

GobbosGrottoCover.jpg

Studio projects

Projects that I've worked with in a larger team & given longer production times

Screenshot 2025-05-04 232850.png

Mini projects

Projects of mine which are smaller in scope and either done solo or in small teams.

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